Seen and heard: making games for the visually impaired Posted by Matteo Lupetti | Sep 2, 2020 | Features We meet the developers using audio and haptic feedback to increase accessibility in their games Read More
Making fighting games accessible: the art of fighting Posted by Matteo Lupetti | Jul 26, 2019 | Features Fighting games are known for their complex mechanics, but a wave of developers aim to make the genre more welcoming Read More