Blizzard finally announcd Diablo IV at this year’s BlizzCon after months of whispers about its possible existance, however, fans of the series will need to bear in mind that Blizzard are objectively still in the very early days of development on the game.
“A game of this scope takes time,” Diablo IV director Luis Barriga explained. “We’re not coming out soon – not even Blizzard soon” he warned, adding that everything we’ve seen so far is a “first early step in the journey.”
Indeed, from what we’ve heard so far, Diablo IV might not arrive for a few years yet. Still, we sense Blizzard will enjoy keeping keen Diablo enthusiasts up to date.
“Sanctuary has been a home to Diablo players for more than 20 years, and it’s with our own deep passion for the series and a deep appreciation of the community that we announce Diablo IV today,” said Blizzard president J. Allen Brack. “We’re excited to be returning to the dark, quintessential Diablo gameplay that players love while expanding the world and story in new ways, and we can’t wait for more people to be able to experience it.”
Here’s preview of the Diablo IV classes…
The Barbarian known for their unparalleled strength and brutal melee combat, utilises a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
And here are some first 4K screenshots from Blizzard’s sequel…
True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges . . . or possibly even slaughter one another in player-vs.-player combat.
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