Epic Games Store will give 88% revenue to developers
by Ian Dransfield | Dec 04, 2018 | News
Move sees Fortnite publisher tackle Steam head-on
by Ian Dransfield | Dec 04, 2018 | News
Move sees Fortnite publisher tackle Steam head-on
by Adam Barnes | Dec 03, 2018 | Reviews
Invisible assassins aren’t supposed to leave a mark
by Ian Dransfield | Nov 30, 2018 | Features
For the first time, Fallout 76 doesn’t demand a mega-gigabyte download
by Dan Root | Nov 29, 2018 | Features
Back after an eight-year break, Mega Man remains one of gaming’s most recognisable characters. Dan Root charts the Blue Bomber’s changing art and animation
by Eric Lefarius | Nov 28, 2018 | Features
Pen-and-paper RPGs share many of the systems and mechanics of their video game counterparts. So why isn’t adapting them more straightforward?
by Ryan Lambie | Nov 27, 2018 | Features
Here’s how a Parisian teenager’s dinnertime inspiration led to his debut indie game
by Ryan Lambie | Nov 26, 2018 | Interviews
BioShock 2 and Thief designer Jordan Thomas talks exclusively about his new multiplayer game, The Blackout Club
by Mike Bithell | Nov 23, 2018 | Opinions
Thomas Was Alone creator Mike Bithell on the inevitability of change
by Ian Dransfield | Nov 23, 2018 | Features
Emerging from Fallout 76’s vault; emerging into Fallout 76’s issues
by Ryan Lambie | Nov 21, 2018 | Features
It's been in development for seven years and counting. Meet Clive ‘N’ Wrench, and the solo developer behind it