Redfall
Redfall’s biggest missed opportunity
Posted by Ryan Lambie | May 9, 2023 | Features, Opinions
In praise of short games you can complete in one or two sittings
Posted by Vikki Blake | May 5, 2023 | Features, Opinions
Redfall | Arkane Austin lost 70 percent of staff during development
by Ryan Lambie | Jun 1, 2023 | News
According to a new Bloomberg report, a huge number of people left developer Arkane Austin during the development of the dismally-received Redfall.Â
Read MoreTriple-A games are too big and take too long to make – now what?
by Carlton Hill | May 25, 2023 | Features
With the biggest games taking up to seven years to make, what happens to the triple-A industry next? We caught up with some developers to find out.
Read MoreRedfall’s biggest missed opportunity
by Ryan Lambie | May 9, 2023 | Features, Opinions
Redfall has already been rated poorly for its bland visuals and dodgy AI. But its failure to...
Read MoreIn praise of short games you can complete in one or two sittings
by Vikki Blake | May 5, 2023 | Features, Opinions
As Xbox quietly adds a new ‘average gameplay time’ feature, Vikki Blake praises short games that can be enjoyed and finished in one or two sittings…
Read MoreRedfall | Xbox boss Phil Spencer “disappointed” with game’s launch
by Ryan Lambie | May 4, 2023 | News
Redfall is “double digits lower than where we thought we would be” in its review scores, says Xbox boss Phil Spencer, but vows that Arkane “still has commitment to the game.”
Read MoreRedfall | PC version gets hundreds of ornery reviews on Steam
by Ryan Lambie | May 2, 2023 | News
Redfall is currently rated ‘Mostly Negative’ on Steam following hundreds of reviews from decidedly grumpy PC users.Â
Read MoreRedfall to run at just 30 FPS on Xbox Series X/S at launch
by Ryan Lambie | Apr 13, 2023 | News
Arkane Studios has revealed that its upcoming shooter Redfall will run at 30 FPS on Xbox Series...
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