Square Enix
Symbiogenesis | A closer look at Square Enix’s curious NFT game
Posted by Ryan Lambie | Mar 15, 2023 | Features
Forespoken | Patch update adjusts the game’s “banter” levels
by Ryan Lambie | May 24, 2023 | News
Forspoken’s latest patch update makes a number of changes, including “the frequency and content of the banter”.
Read MoreFinal Fantasy XVI blocked from release in Saudi Arabia
by Ryan Lambie | May 5, 2023 | News
Final Fantasy XVI won’t be available for sale in the Kingdom of Saudi Arabia, apparently because Square Enix won’t “make the necessary modifications.”
Read MoreThe Portopia Serial Murder Case | AI-driven remake showered with negative reviews
by Lewis Packwood | Apr 24, 2023 | News
The Portopia Serial Murder Case is intended as a showcase for Square Enix’s natural language...
Read MoreFinal Fantasy XVI | Logical evolution, or follower of action RPG trends?
by Jon Bailes | Apr 17, 2023 | Features, Opinions
Final Fantasy XVI is another forward-thinking evolution for the series, but Jon Bailes wonders whether it’s in danger of becoming a follower rather than an innovator.
Read MoreFinal Fantasy XVI State of Play gives us a detailed look at its systems
by Ryan Lambie | Apr 14, 2023 | News
Final Fantasy XVI got an in-depth showcase in last night’s State of Play, with a look at is...
Read MoreFinal Fantasy Pixel Remaster series is out for PS4 and Switch on 19 April
by Ryan Lambie | Apr 6, 2023 | News
Final Fantasy Pixel Remaster brings updated versions of the first six games to PS4 and Nintendo Switch later this month.
Read MoreFinal Fantasy XIV | Stormblood expansion is free to download
by Ryan Lambie | Apr 3, 2023 | News
Final Fantasy XIV expansion Stormblood is available to download for free – albeit for a limited time only.
Read MoreSymbiogenesis | A closer look at Square Enix’s curious NFT game
by Ryan Lambie | Mar 15, 2023 | Features
Symbiogenesis is billed as an NFT project where “10,000 collectible artworks meet real game utility.” But what does that actually mean?
Read MoreHow I became… a Level Designer at Crystal Dynamics
by Aaron Potter | Sep 29, 2022 | Features, Interviews
Kolbe Payne talks shipping Halo as his first game and the key to great level design
Read MoreBalan Wonderworld review | Sub-sonic
No, Yuji Naka’s 3D platformer isn’t quite as horrendous as the internet suggests
Read More