
Leaving Albion: the epic making of Fable
by Jack Yarwood | Jun 12, 2023 | Features
Fable co-creator Dene Carter and ex-Lionhead staff reveal how the series came to be, and their thoughts on a new entry in the much-loved RPG franchise.
by Jack Yarwood | Jun 12, 2023 | Features
Fable co-creator Dene Carter and ex-Lionhead staff reveal how the series came to be, and their thoughts on a new entry in the much-loved RPG franchise.
by Jack Yarwood | Nov 23, 2022 | Features
We explore Konami’s underappreciated Ganbare Goemon series, and the games the West never got
by Jack Yarwood | Aug 15, 2022 | Features
We explore The Beatles’ subtle influence on games developers over the last half a century
by Jack Yarwood | Jul 25, 2022 | Features
We chart the history of the Finnish game industry and take a look at what its dev scene looks like today.
by Jack Yarwood | Jun 20, 2022 | Features
How Nintendo grew from a small playing card business to the gaming giant we know today
by Jack Yarwood | May 17, 2022 | Features
Castlevania director Hitoshi Akamatsu changed gaming, and then vanished without a trace
by Jack Yarwood | Nov 02, 2021 | Features
Cult comedy legend Chris Sievey was also a programming genius. His family and friends share their memories
by Jack Yarwood | Jul 06, 2021 | Features
Some of the Dreams community’s finest creators talk to us about their incredible projects
by Jack Yarwood | Jun 11, 2021 | Features
We chart the turbulent journey of GTA from its origins at DMA Design to international success with Rockstar North
by Jack Yarwood | Jan 22, 2021 | Features
The making of Sierra On-Line’s classic adventure series – straight from the developers who designed them
by Jack Yarwood | Oct 16, 2020 | Features
We speak to the developers of the Monkey Island games to hear more about the making of the adventure classic and its many sequels
by Jack Yarwood | May 01, 2020 | Features
We speak to a group of developers about the influence of Fallout and the re-emergence of the post-apocalyptic RPG