Developers cautiously welcome Unity’s drastically revised Runtime Fee charge
by Lewis Packwood | Sep 25, 2023 | News
Unity has walked back many of its proposed changes, to the relief of many, but the issue of trust remains.
by Lewis Packwood | Sep 25, 2023 | News
Unity has walked back many of its proposed changes, to the relief of many, but the issue of trust remains.
by Lewis Packwood | Sep 18, 2023 | News
After an extraordinary outpouring of anger from developers, Unity has said it will make changes to its Runtime Fee policy.
by Ryan Lambie | Sep 14, 2023 | News
Counting game installs - a cornerstone of Unity's upcoming Runtime Fee - hasn't been "completely figured out", someone claiming to be an employee writes.
by Ryan Lambie | Sep 14, 2023 | Features, Guides
The makers of Cult of the Lamb, Among Us and Frogsong are among the developers who’ve said they’re quitting Unity in the wake of its Runtime Fee debacle.
by Lewis Packwood | Sep 13, 2023 | Features, Opinions
The unveiling of the Unity Runtime Fee echos the confusion and outcry of Don Mattrick's disastrous Xbox One reveal ten years ago.
by Ryan Lambie | Sep 13, 2023 | News
Unity is to introduce a ‘Runtime Fee’ in January 2024 that will see developers pay 20 cents per install after a certain thresholds. The response has not been pretty.
by Lewis Packwood | Jun 28, 2023 | News
Unity Muse and Unity Sentis are new AI tools for generating content, but developers are concerned about how they've been trained.
by Lewis Packwood | May 04, 2023 | News
It's the third round of layoffs within 12 months, and the company plans to reduce its number of offices by almost half.
by Stuart Maine | May 27, 2022 | Features
Balancing games can be a challenge, particularly because the goal isn’t to achieve perfect balance in the first place…